Showing posts with label Free Apps. Show all posts
Showing posts with label Free Apps. Show all posts

Thursday, August 13, 2009

Win One of Two $10 iTunes Gift Cards!!!


Gameloft, a huge development company in the App Store, has presented us with 2 $10 iTunes Gift Cards to give away to our lucky readers!!! The iTunes Gift Cards can be used to purchase apps, music, movies, or virtually anything in the entire iTunes Store! Gameloft has published many hits, including Assassin's Creed, Terminator Salvation, Castle of Magic, NFL 2010, Asphalt 4: Elite Racing, Hero of Sparta, and Let's Golf. 
All you need to do to enter, is post a comment below, or follow me on Twitter, and re-tweet a message. Be sure to read the details below, for the exact instructions telling you how to win free iTunes Gift Cards.

Contest Rules:
1. The Gameloft giveaway is open to all, but to redeem the iTunes Gift Card, you must have a US iTunes Store account. If you do not, you can either make one, or give the card to a friend who has one.

2. One of the two ways to enter the contest is to watch the trailer of Gameloft's upcoming FPS, Modern Combat Sandstorm, (look below) and write a comment on this contest saying how it looks to you. Note: In addition to writing how you think the game looks, you must also leave either your Twitter username or email address, so we can contact you if you win.

2.5: If you do not want to leave your email written publicly in a comment, email your entry to trcontests@gmail.com.
Email addresses are always kept confidential.

3. To greatly increase your chances of winning a $10 iTunes Gift Card, follow both me and Gameloft_US on twitter, and re-tweet the following message: RT and Follow both  @zamzarvideo and @Gameloft_US to win 2 $10 iTunes Gift Cards! Visit http://rfly.me/b3 for details!

4. You can re-tweet this message up to five times per day, and each re-tweet makes it even  easier for you to win a $10 Gift Card.

5. The contest will close Friday, August 21st at 23:59 PST. Winners will be randomly selected, and the two lucky winners will be announced shortly after, on Saturday morning.


Friday, July 31, 2009

Win One of Ten $10 iTunes Gift Cards!


Com2uS, a big development company in the App Store, has presented us with 10 $10 iTunes Gift Cards to give away to our lucky readers!!! Com2uS has published many hits, including Baseball Slugger, 9 Innings Pro Baseball 2009, World of Tunes, and Chronicles of Inotia. The iTunes Gift Cards can be used to purchase apps, music, movies, or virtually anything in the entire iTunes Store!
All you need to do to enter, is post a comment below, or follow me on Twitter, and re-tweet a message. Be sure to read the details below, for the exact instructions telling you how to win free iTunes Gift Cards.

Contest Rules:
1. The Com2uS giveaway is open to all, but to redeem the iTunes Gift Card, you must have a US iTunes Store account. If you do not, you can either make one, or give the card to a friend who has one.

2. One of the two ways to enter the contest is to visit Baseball Slugger's iTunes page (Link), and write a comment on this contest post, saying what is being changed in the next update. Note: In addition to writing what's being changed in the next update, you must also leave either your Twitter username or email address, so we can contact you if you win.

2.5: If you do not want to leave your email written publicly in a comment, email your entry to trcontests@gmail.com.
Email addresses are always kept confidential.

3. To greatly increase your chances of winning a $10 iTunes Gift Card, follow both me and Com2uS on twitter, and re-tweet the following message: RT and Follow both @zamzarvideo and @Com2uS to win 10 $10 iTunes Gift Cards! Visit http://rfly.me/b3 for details!

4. You can re-tweet this message up to five times per day, and each re-tweet makes it even easier for you to win a $10 Gift Card.

5. The contest will close Saturday, August 8th at 23:59 PST. Winners will randomly be selected, and the ten lucky winners will be announced shortly after, on Sunday morning.


Good luck, and the contest starts now!!!

Friday, July 10, 2009

Moonlights Review

The tower building physics puzzle genre was one filled by only one game of any significance for a while, Tiki Towers. I bought it,  and I beat it somewhat quickly, within days. Ever since then, there has been a gap in my gaming library. Once I bought Moonlights for this review, I have been entertained for weeks, and still have not beaten the game.
In Moonlights, by bonuslevel.org,  you build towers out of small circles, and try to make any part of the tower reach and remain in the moon for three seconds. There are various objects that affect the structure, for example, pink circles destroy the tower, and ice circles freeze the entire structure. There are 42 levels, and a level editor is soon being added in an update.
Once you open the app, you can choose to select a level. You scroll down a list of the 42 levels, and tap one to start it. To start building your structure, simply tap near two of your other circles, and a new one pops up, attached to them. Keep building, and scroll around or zoom with two fingers. To delete some of the circles, make a box around those pieces by dragging with your finger. You can influence how a tower is balanced by tilting your device back and forth. There is an arrow in the lower left corner of the screen showing how much the gravity is affected. To pause the game, shake the device, and you can restart the level or quit to the main menu.
This game is better in some ways then World of Goo, a game in the same genre on WiiWare, and vice versa. In World of Goo, there are different types of Goo-balls, which in Moonlights, are just plain circles. However, Moonlights has more special additions, like accelerometer control, and the different colored circles that affect your structure. However, if you look at the games, overall, they are about as good as each other. Sure, Moonlights has simplistic graphics, but that is just a decision that the developer made which works well with the game. It comes down to the price. Are you going to get a $15.00 WiiWare game, which you can only play at home, or a $0.99 game that is just as good that you can take everywhere? The latter of the two is the most logical choice. That is why I highly recommend Moonlights, more than any other tower building game I have ever played, on the Wii, iPhone/iPod Touch, or any other platform which this applies to.

Pros:
42 Levels and a Level Editor Coming Soon
Intuitive Controls
Perfect Difficulty

Cons:
A Bit Hard to Delete Circles Accurately

Bottom Line: 
If you liked World of Goo or Tiki Towers, get Moonlights. If you're interested in an engaging game that's cheap, you should also put this on your buy list.

Scores:
Graphics: 4/5
Gameplay: 5/5
Controls: 4.5/5
Replay Value: 4.5/5

Overall: 9.5/10 (not an average)


To Win Moonlights for FREE:
Follow the directions on the Moonlights Promo Code Giveaway linked below:

Monday, July 6, 2009

A Bugs Defense Promo Code Giveaway

Win 2 Promo Codes for A Bugs Defense for free!!
We have received 2 promo codes for A Bugs Defense, courtesy of CDE, to give away to our lucky readers.To win A Bugs Defense for free, leave a comment or email trcontests@gmail.com, saying what the main character's name is.  (Hint: Check the iTunes Store Description) If you leave a comment, please include your email address so we can contact you if you win. Some people want more privacy, so that is why we offer the option to email us. You may not enter more than once per contest. The contest will close on July 17th, and the winners will be announced soon after. The more people enter, the more contests we will have in the future, so enter and tell all of your friends! Below this post are contests for 2 Toki Tori codes, 2 Car Jack Streets codes, a Zenonia code, 2 Moonlights codes,  5 Tiki Golf 3D codes, and 2 Archmage Defense codes, so enter those for a much greater chance to win a free game!
Check out the review of A Bugs Defense, a cartoony tower defense game.

iTunes Store Description: A Bugs Defense


LINKS TO OTHER CURRENT Giveaways:

Friday, July 3, 2009

Harbor Master Review

Flight Control was and is a big hit on the App Store, sparking interest in the chaos management genre. Soon after its release, Imangi, the developers of Little Red Sled, Imangi, and other games, announced their game, in the same genre, called Harbor Master. People thought it was a rip-off, until it was released, and customers were amazed by the differences, and how Harbor Master was actually... better than Flight Control.
In Harbor Master, $.99, you guide boats across the screen to ports, where they have to unload cargo, and leave the screen. You lose if any of the boats crash into each other. There are different sizes of boats, which move at varying speeds. There are three unique maps, with a new ones being added in frequent free updates. The three maps are: Sturgeon Creek, Fishing Bay, and Cyclone Island. In Sturgeon Creek, there are boats with different colors of cargo, which can only go to certain ports. Fishing Bay is a basic port with two docking stations at the top of the screen. Cyclone Island is a small island with three ports on different sides, and a whirlpool that moves around the map, temporarily disabling your control of the ships. The map being added in the next update, Cannon Beach, which has already been submitted to Apple, has three ports at the top of the screen. It also has pirates that attack, steal cargo, and try to sink the boats. To destroy the pirate ships, you must drag from a cannon at the bottom of the screen to the pirate ship, two times.
The controls of the game are fairly simple. You tap and drag from a boat to lead it somewhere. Once it is in a docking station, you can wait for it to unload, then you lead it off the screen in the same way. 
Sometimes you need to circle boats, so that they won't crash into the slower boats unloading at the docks.
The major differences between this and Flight Control are that in FC (Flight Control), you just have to lead the planes to a runway, but in HM (Harbor Master), you have to lead the boats out of the docks too. Also, HM was released with three maps, and FC had them added in an update. HM's frequent updates with new maps and features definitely make it a more worthwhile and long-lasting purchase than FC.
Harbor Master also has high score tables for the maps too. However, this is a bad thing once you get inside the game. Not the high score competition, but the actual tables don't match the polish of the rest of the game. The map select screen, main menu, and help screens all look like they have to do with boats, and the sea, but the high scores are just on a plain blue background with an close button.

Pros:
3+ (In Updates) maps
Unique Features
Addictive

Cons:
High Score Tables Lack Polish

Bottom Line: 
If you love Flight Control (Which I'm sure a lot of people do), purchasing Harbor Master is a no-brainer. It builds on the idea, and takes it to the next level.

Scores:
Graphics:  4.5/5
Gameplay:  4.5/5
Controls:  5/5
Replay Value: 5/5

Overall: 9.5/10 (not an average)