Friday, August 7, 2009

Sentinel 2 Review

Tower Defense is one of those over-crowded genres where it seems every game released, good or not, is a hit. How can you stand out then? You can make a game different then all the others, and Orgin8 has managed to do it twice.

Sentinel 2 is a tower defense game based off of the original Sentinel game. In case you have been dead for the past 30 years, tower defense is a genre in which you place towers to defeat the hordes of oncoming baddies. The towers vary in cost, size and speed and the baddies come in waves, which you must defeat to move on. Being a fan of Sentinel 1 and a giant tower defense freak, I was extremely excited to see Sentinel 2 hit the store.  Even so, “Is it worth it?” is the real question.

The controls are exactly like Fieldrunners, tap and drag to place the towers and tap to upgrade. The user interface goes well with the game and is confusing compared to other tower defense games, but worth it, because with the confusing UI comes a ton of features. Sentinel 2 cannot compare to other tower defense games in graphics but the extra features help make it one of the best. Sentinel 2 includes protective walls, repair drones, power-ups, and booster towers. Overall, the graphics are good and fit the sci-fi scheme well but not as good as others. Sentinel 2 also gets a one-up on its competition with its feint support allowing music, chat, and score boards.



Good UI 

A Lot of Extra Features


Good Gameplay 

Open Feint


Below-average Graphics 

Limited Depth

Feels Like a Sequel

Bottom Line: I feel Sentinel Two is worth the price and is one of the best TD games released.


Graphics: 3.5/5

Gameplay: 4.5/5

Controls: 5/5

Replay Value: 4/5

Overall: 9/10 (not an average)

Link: Sentinel 2, $2.99

Writer: IBITF


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