Friday, August 28, 2009

Moon Drop

From Ian Marsh's great catalog of casual games, including Scoops, Kyper, Textropolis, and Sky Burger comes Moon Drop; a fun, fast-paced game where your job is to safely land pods containing humans on a landing pad by slowing their descent. Tap and hold on the screen to make an invisible force, which pushes the astronauts up and away from your finger. Tap quickly to push them slightly. If the light underneath a pod is red when they land, you lose a life. Keep advancing through levels, and more and more pods will be falling. Aim for the very center of the landing pad for extra points. The graphics also work perfectly for the game, looking just the way they should be, and a cool looking ring around your finger when you touch the screen.
After each level, there are funny phrases involving space, including, "Did you see that? We almost got smashed by a giant space finger!" and "I'm hungry. Is that a Sky Burger over there?" This makes players want to keep playing, and keep seeing the phrases. Once you do lose, there is an option to tweet your high score, which lets you compete against your friends. 
However, tweeting is the only way to share high scores, so people with twitter accounts are left out. Also, if someone tweets their score often to get into the in-game high scores, it acts as spam on twitter, constantly filling up peoples' home pages. Even so, if used properly, tweeting high scores works well.

Pros:
Addictive (Like All of Ian Marsh's Games)
Good Graphics
Funny Phrases

Cons:
Twitter High Scores Can Be Spammy
Not Necessarily Worth $.99

Bottom Line:
Even though Moon Drop is very addictive, it might not be good enough for you to get your dollar's worth of fun.

Scores:
Graphics: 4.5/5
Gameplay: 4/5
Controls: 4.5/5
Replay Value: 4/5

Overall: 8.5/10 (not an average)



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